I was curious why my FPS had dropped to unacceptable values. I have a lot of optimization coded, so I've checked them all. And that's what I've found:
if (object->culled)
{
// continue;
}
Nice hack, isn't it? And I don't have slightest idea why was this line commented out.
Comments:
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lol. sounds like a candidate for http://igetyourfail.blogspot.com !
28.10.2009 11:58:32