First screenshot of our FPS game

04.01.2010 02:14 in 3D graphics, apps, FPSGame

fps_small.jpg
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Initially I didn't want to publish any screens from this FPS game, but sometimes you need a little motivation to keep things running. Especially when after few months the team still doesn't have game ready.

This is pretty old screen, beginning of October 2009. Its basically dynamic-only lighting (but no deferred lighting at that time) with SSAO. HUD was added as separate layer (we were testing a lot of different HUDs at that time). Map was created in Valve Hammer and finetuned in Blender.

Comments:

  1. Riddlemaster

    Riddlemaster:

    Looking ok but the HUD should definitely have different colour as this one blends with the rest of the image.

    04.01.2010 08:47:43

  2. Tomasz Dąbrowski

    Tomasz Dąbrowski:

    It was one of design goals, HUD was intended to be barely noticeable. Most of its elements even hide when not necessary. :)

    08.01.2010 16:17:40

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