OpenGL Debug API

28.08.2010 03:16 in OpenGL

Recently we've got a nice extension: ARB_debug_output.

It allows OpenGL implementations to provide more detailed errors and warnings. To be honest, person that invented glGetError (and consided it a reasonable debugging method) must have been mad or completely drunk. Am I over exaggerating? If you think so, try to fix your car using only one six-color LED diode. And I'll repeat once more: software engineering, and specifically graphics programming is not a goddamn MasterMind game.

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